Out of Fear
A Psychological Horror VR Experience.
Selected work — gameplay systems, UI, prototypes and visual design.
The Individual Projects page is currently under development. Please note that these items are not yet interactive.
A Psychological Horror VR Experience.
Final Major Project — atmospheric FPS prototype with polished UI and tactical mechanics.
Advanced UI systems and HUD design showcasing responsive, accessible menus.
Other projects, tools and smaller experiments.
A Psychological Horror VR Experience.
Final Major Project — atmospheric FPS prototype with polished UI and tactical mechanics.
Advanced UI systems and HUD design showcasing responsive, accessible menus.
A simple car racing game environment created in a low-poly style.
First creation of a small map in a group project.
Built an arcade with an epic Street Fighter theme.
Lighting and Texturing. Given a mid-poly DB5 Mesh; my job is to enhance its visual fidelity / texture quality.
A 3D Environment produced in Maya3D.
A Desert Eagle Modelled in Maya3D.
I design and prototype games and systems — quick experiments, polished UI, and playable mechanics. Tell me your idea and let's make a plan.
Looking for Work