Playcraft v.2— Gameplay & Designs

Selected work — gameplay systems, UI, prototypes and visual design.

Featured Projects

The Individual Projects page is currently under development. Please note that these items are not yet interactive.

Out of Fear

A Psychological Horror VR Experience.

XRGameplayUIUnity

Ghostline Remnant

Final Major Project — atmospheric FPS prototype with polished UI and tactical mechanics.

GameplayUIUnity

Project Unknown

Advanced UI systems and HUD design showcasing responsive, accessible menus.

UIAccessibility

All Projects

Other projects, tools and smaller experiments.

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Out of Fear

A Psychological Horror VR Experience.

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Ghostline Remnant

Final Major Project — atmospheric FPS prototype with polished UI and tactical mechanics.

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Project Unknown

Advanced UI systems and HUD design showcasing responsive, accessible menus.

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Poly Paradise

A simple car racing game environment created in a low-poly style.

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Untitled Project

First creation of a small map in a group project.

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Stylized Arcade (Street Fighter)

Built an arcade with an epic Street Fighter theme.

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DB5 Aston Martin Classic

Lighting and Texturing. Given a mid-poly DB5 Mesh; my job is to enhance its visual fidelity / texture quality.

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IMAGINED

A 3D Environment produced in Maya3D.

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Desert Eagle

A Desert Eagle Modelled in Maya3D.

Let's build something memorable.

I design and prototype games and systems — quick experiments, polished UI, and playable mechanics. Tell me your idea and let's make a plan.

Email Clark

Looking for Work